You’re all alone on the roof in a sunken city on the ruins of civilization. But who said that the post apocalypse has got to be dire? Build your place, create new gadgets from scrapped devices, cook, fish and farm, explore the surroundings...or just chill with a great view!

Our Games:

Cozy apocalypse survival / 2024

I AM FUTURE

You’re all alone on the roof in a sunken city on the ruins of civilization. But who said that the post apocalypse has got to be dire? Build your place, create new gadgets from scrapped devices, cook, fish and farm, explore the surroundings...or just chill with a great view!
SKYHILL
Point'n'survive / 2015

SKYHILL

Survival game with rogue-lite elements. World War III was one cruel tragedy, at least for the others. You seemed to have a quite nice time, hidden in your fancy penthouse at the Skyhill hotel... Till the impact of a bio-weapon blew away the life you once knew.
SKYHILL
Survival horror / 2020

SKYHILL: Black Mist

In this psychological survival horror your daughter was kidnapped and whole building is overrun by dark monsters and crazy cultist for whom you are a prey. Survive and save your family in a face of danger from the mysterious black mist that covered entire city and changes human into vile creatures.
freaky awesome
Action rogue-like / 2017

FREAKY AWESOME

Freaky Awesome is a hectic action rogue-lite. You explore a randomly generated old factory, fighting weird monsters and avoiding traps. Toxic wastes will make you mutate, gaining different powers every time. You will need to adapt to your mutations to survive! Use objects, develop your characters and unlock powerful, playing solo or co-op for up to 4 players!
knitted deer
Runner / 2013

KNITTED DEER

Knitted deer was our first indie project. It's a unique runner game for IOS with awesome d'n'b 8-bit music by DenDerty. Got "Most promising game in development" award on FlashGamm 2013. You play as a deer on a sweeter and discover 3 worlds including knitted heaven and hell.

What's happening:

    ABOUT MANDRAGORA

    A small but proud team of Mandragorians, exploring and reshaping the nature of human thought through video games since 2014. From the very beginning, we’ve been drawn to themes of escapism and design within constraints. It also seems we keep returning to topics of post-apocalypse and the end of our civilization from different angles. That’s unsettling. We approach our role as creators with a sense of responsibility toward the player and fully recognize the weight of that responsibility. Our base is near Mount Ararat, though we work from various corners of the world without a central office.
    Customer support:
    support [at] themandragora.ru
    For business inquiries only
    For business inquiries, please use the contact form below.